The interview series provides an opportunity to go a bit more in-depth, and in particular I want to highlight the episode with the guys from BOOM Library.
As a fan of BOOM's work, not only is it neat to find out the company's origins, but the interview touches upon things I'm always curious about like microphone selection and metadata management.
BOOM Library records/designs some outstanding sound effects, but don't just take my word for it. Here are a couple great reviews of some of BOOM's collections: Creatures and Cinematic Metal
One last thing... If you've yet to see the video below, it's one of the best tutorials around courtesy of BOOM's YouTube page. It breaks down in detail how they designed one of their whoosh-hits and is packed with useful workflow techniques.
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